The Planning Lab



The world’s first mobile geolocation multiplayer reality game 4 Comments
October 19, 2010

Here’s a new app game that has been keep some of us at Jung von Matt very busy. It’s called MINI Getaway Stockholm 2010 and is probably the world’s first MGMRG. The basic idea of the game is to let everybody that owns an iPhone to hunt a virtual MINI. Whoever has the virtual car by the end of the week wins it.

It works by simply using the GPS function of the iPhone. Gamers can the track virtual car and all other players on his or her iPhone and on the campaign website. The game starts this Sunday at 15.00 and goes on for a week.

Campaign site: www.minigetawaystockholm.com


More colors 2 Comments
October 13, 2010

Download as PDF


The anatomy of a great idea 4 Comments
October 11, 2010

Me and my colleague and wiz designer Daniel Forero here at Jung von Matt Stockholm just made this poster.
Hope you like it.


More colors coming soon!


Are you in control? 1 Comment
July 2, 2010

The Formula 1 champion Mario Andretti once said: “If things seem under control, you’re just not going fast enough.” The same thing should apply for the world of advertising, I guess?


The Fast Agency 8 Comments
June 7, 2010

Jung von Matt Stockholm, the agency where I work, started out in 2006 and was thus a fully-integrated analogue and digital creative shop from start. Being ’idea neutral’ isn’t really enough these days as clients demand more for less – more creativity and more accountability for less money and less time. Since real compensation levels hasn’t increased in the last decade and the shelf-life of innovative agency ”products” is constantly decreasing, we have been looking inwards.

What if the way we (and most agencies) work, the ”production function” of the agency is what needs to be changed (rather than the product, which is evolving anyway)?

For the last months we have been challenging and rethinking exactly this by asking ourselves:

- Does it really take weeks to formulate a proper strategy and create good ideas?
- Can we create an end-solution that’s even better (more creative and more strategically robust – i.e. quality) in a fraction of the time?
- Can we work in a fashion where planning and creation are iterative processes rather than linear?
- Can we be more dynamic in bringing in specialist competencies?
- Can we challenge the traditional art director + copywriter setup?

We believe that the key to answering these questions lies in the managing of chaos by pragmatically embracing it, not by controlling it. We have been looking at the emergency room and how patients are treated: always through a systematic, multidisciplinary and super-decisive step-by-step process.

It’s not really rocket science, but coping with modern-day communication challengs requires a new set of principles and mindset to what and why we’re actually doing with whom – from start to finish.

We don’t have the full answer yet, but as a first important step we have started organising projects like Creative Taskforces rather than rigid teams, with implications for both internal organisation and client relationships. Keywords: systematic, decisive, nonlinear, multidisciplinary, fast…

Whatcha think?


Better-looking slides 0 Comments
May 17, 2010

Most slides are ugly. Here’s a grid to make nicer ones.

Download PDF


Top of mind 1 Comment
May 17, 2010


Perception is reality 1 Comment
April 11, 2010

Most products are commodities. Yet, in this commoditised world many planners and creatives try to communicate product uniqueness.

”There’s nothing unique about this product” is a too common stated that results in frustration or in advertising that is irrelevant.

Relevance and differentiation are of course still important objectives of communication, but they don’t necessarily have to be based on product relevance. The important thing, after all, is the goal – to sell more stuff.

It’s time to bury the benefit ladder thinking.

As I see it strategic planning carry much of the responsibility of advertising thinking. If we are determined to base advertising on dramatising product features, we will always have the problem of products that are commodities.

What’s the alternative? The answer is philosophical:

German philosopher Immanuel Kant concluded that we can know nothing about things as they are themselves. We can only know the world of appearances. In other worlds, objects have no inherent properties beyond the ones provided by our senses.

And even modern-day science tries to redefines what everything is actually made up of.

What does this mean in practice for brand thinking?

Most importantly, there’s only one reality, the one perceived by the beholder. There’s no absolute truth or arguments, only the perception of it.

Does this mean we can communicate whatever we want? No, but freeing ourselves of product benefit thinking and embracing the fact that perception is everything means we also can reframe the role of communications. We can create alternative brand propositions that aren’t based on product propositions and by doing so we find ways of connecting with people in new and meaningful ways.


The inspiration portfolio 9 Comments
March 1, 2010

Most people in the creative business have sources of inspiration – the ingredients for what are ultimately turned into ideas. If you’re in the business of selling ideas, isn’t it logical that you treat your inspiration like any other asset?

Above is my personal portfolio of inspiration: pop cultural, well-diversified and outstandingly positioned for the long-term.


Feed your head 0 Comments
February 28, 2010

In case you haven’t noticed, there’s now a Bookstore (powered by Amazon) on The Planning Lab that features great reads that I can really recommend.